


Matsuno left the end of that story hanging a bit, which has led some to believe that there was more behind the decision to cancel the sequel than he is willing to disclose. While he didn’t go into details, it seems that Square Enix – which was then known as Squaresoft – disagreed with the direction of the sequel and squabbled with Matsuno over whether they should outsource the development of the game. Matsuno suggested that new art style contributed to the decision to cancel the sequel. Some of the art that Matsuno showed of the sequel during its development phase reveals exactly what this new visual style would have looked like. According to Matsuno, the plan was to convert Final Fantasy Tactics‘ 3D graphics to a more 2D style that utilized a hexagonal map. During that stream, he confirmed that the Final Fantasy Tactics team once began development on a direct sequel (unsurprisingly titled Final Fantasy Tactics 2). The reveal came during a recent live stream in which Matsuno played through some of Final Fantasy Tactics and shared some information on the game’s development. Yasumi Matsuno, director of the beloved strategy game Final Fantasy Tactics, has revealed that there was once a direct sequel to the game in development.
